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Showing posts from June, 2020

How next-gen consoles can be faster than your high-end PC's GPU

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Spoiler alert: Technology improves over time That's going to be a running theme throughout this. Technology is a moving target. It's as simple as that. The tech in the PS5 and XSX is using a more advanced process node than what's in the current high-end GPUs from Nvidia. Great, simple as that. Nvidia's on last-gen, and the consoles are on next-gen tech. Mystery solved, we can all go home.  If only it were that easy. This discussion doesn't seem to be satisfying people, especially the PC enthusiasts that are just laughing at people that claim that consoles could ever hold a candle to their expensive PC.  Disclaimer: Not just a console fanboy Now I know where this is going to go. Many of the readers are likely on the verge of blowing into a tangent about the many reasons why PC is better than console and I as the writer of this article am just a console fanboy defending precious consoles. I am not  saying consoles are a better choice . This is about the performance an

Nvidia should release a 3090

Nvidia should release an RTX 3090 X90 branding from Nvidia means multiple GPUs on a single card Some of my readers will remember, and other may be too new for Nvidia's X90 branding. I may be dating myself a bit here, but the first occurrence of it that I knew was the Geforce GTX 690, a single card featuring two separate Kepler GK104 GPUs released in 2012. Many readers probably remember the Fermi-based GTX 590 released roughly a year before, or even the GTX 295 a couple years before that. These cards were known to be large, hot, and powerful, but also somewhat limited by the fickle mistress that was proper SLI implementation from developers.  While we're not going to talk a whole lot about these dual GPU cards, why they were once somewhat popular, and why they've faded away. However, what's relevant to the discussion is that today in 2020, using multiple GPUs in gaming is largely dead. There aren't enough people that use it, so there aren't enough devs working on